| Hey, welcome to the games section! "the Treeva experience" walkthrough I have yet to actually do anything with this section yet, but I don't want it to be empty, so I'll throw in a work-in-progress demo of a game I started in early November. It involves Johny with a guitar axe fighting evil bubbles that don't go anywhere. Super early demo, so you're bound to find a few million bugs. I update this every day I work on it, so it'll change a lot. Enjoy! Keys: Left & Right arrows to run; C to jump; X to dodge; Z to attack; Button in upper right corner resets the level |
UPDATE 12.27.08 ;;;; Background art redone, camera system tweaked UPDATE 12.19.08 ;;;; Camera system improved, FlyEye finished, enemies rearranged, FireLoop enemy added, level lengthened UPDATE 12.16.08 ;;;; FlyEye enemy added UPDATE 12.15.08 ;;;; Dodge button added (press X to dodge), Jump changed to (C), Orange Skeleton attacks in mid air, level lengthened tremendously, camera system tweaked UPDATE 11.25.08 ;;;; Skeleton enemy added, Gravity tweaked, Enemies tweaked UPDATE 11.23.08 ;;;; Enemy AI system implemented, hurt & death system tweaked UPDATE 11.21.08 ;;;; Jumping is animated better, Jumping attack implemented, red collision for attacks now transparent UPDATE 11.20.08 ;;;; Attack is now 'Z' instead of Shift, Jump is now 'X' instead of Up, first attack reaches further, framerate increased to 25 fps instead of 20, some art reworked (armor mostly), New Attack Up+X for enemies above you, Down+X for lower attack, attack combo can kill enemies properly |